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Adam Smasher | Cyberpunk 2077

Here is my take on the legendary Adam Smasher from Cyberpunk 2077 (and Cyberpunk: Edgerunners).
This project was a deep dive into hard-surface character modeling and the complete game-ready pipeline. My goal was to capture the menacing weight and mechanical details of the original design while optimizing it for real-time rendering.
Hope you like it! Comments and feedback are welcome.
Poly count: 200k tris